update keymap

This commit is contained in:
Kabbone 2023-11-18 10:32:54 +01:00
parent 4ddc5326f4
commit 2bd293c884
Signed by: Kabbone
SSH Key Fingerprint: SHA256:A5zPB5I6u5V78V51c362BBdCwhDhfDUVbt7NfKdjWBY
1 changed files with 15 additions and 15 deletions

View File

@ -94,16 +94,16 @@
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&kp DOLLAR &kp PLUS &kp LPAR &kp RPAR &kp AT &kp PIPE &kp MINUS &kp EQUAL &kp UNDER &kp STAR
&kp EXCL &kp HASH &kp LBRC &kp RBRC &kp GRAVE &kp AMPS &kp LBKT &kp RBKT &kp PERCENT &kp CARET
&trans &trans &kp DEL &trans
&trans &trans &kp DEL &trans
>;
};
num1 {
bindings = <
&to ALPH2 &kp C_PLAY_PAUSE &kp C_PREV &kp C_NEXT &none &kp SLASH &kp NUM_7 &kp NUM_8 &kp NUM_9 &kp MINUS
&none &kp C_VOL_UP &kp C_VOL_DN &none &kp COMMA &kp STAR &kp NUM_4 &kp NUM_5 &kp NUM_6 &kp PLUS
&none &none &to BT &to GAME &kp DOT &kp EQUAL &kp NUM_1 &kp NUM_2 &kp NUM_3 &trans
&trans &trans &trans &kp NUM_0
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&none &none &none &none &kp COMMA &none &kp C_PLAY_PAUSE &kp C_PREV &kp C_NEXT &kp F11
&none &none &to BT &to GAME &kp DOT &none &kp C_VOL_UP &kp C_VOL_DN &kp NUM_3 &kp F12
&trans &trans &trans &trans
>;
};
@ -111,30 +111,30 @@
bindings = <
&kp LG(NUM_1) &kp LG(NUM_2) &kp LG(NUM_3) &kp LG(NUM_4) &kp LG(NUM_5) &kp PG_UP &kp LC(V) &kp LC(C) &kp LC(X) &kp DQT
&kp LG(LS(Q)) &kp LG(D) &hm LG(E) LG(W) &kp LG(F) &kp LGUI &kp LEFT &kp DOWN &kp UP &kp RIGHT &none
&kp LG(LS(MINUS)) &kp HOME &kp END &kp LG(MINUS) &kp LG(ENTER) &kp PG_DN &kp HOME &kp END &kp INS &trans
&trans &trans &trans &trans
&kp LG(LS(MINUS)) &kp HOME &kp END &kp LG(MINUS) &kp LG(ENTER) &kp PG_DN &kp HOME &kp END &kp INS &trans
&trans &trans &trans &trans
>;
};
bluetooth {
bindings = <
&bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &none &none &none &none
&bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &none &none &none &none
&none &none &none &none &none &none &none &none &none &none
&bt BT_NXT &bt BT_PRV &bt BT_SEL 0 &none &none &bt BT_CLR &none &none &none &none
&none &to ALPH &none &none
&none &to ALPH &none &none
>;
};
gaming {
bindings = <
&kp Q &kp W &kp E &kp R &kp NUM_1 &none &none &none &none &none
&kp A &kp S &kp D &kp F &kp NUM_2 &none &none &none &none &none
&kp Z &kp X &kp C &kp V &kp NUM_3 &none &none &none &none &none
&none &to ALPH2 &to ALPH &none
&kp Q &kp W &kp E &kp R &kp NUM_1 &none &none &none &none &none
&kp A &kp S &kp D &kp F &kp NUM_2 &none &none &none &none &none
&kp Z &kp X &kp C &kp V &kp NUM_3 &none &none &none &none &none
&none &to ALPH2 &to ALPH &none
>;
};
alpha2 {
/* alpha2 {
bindings = <
&kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P
&hm LCTRL A &hm LGUI S &hm LALT D &kp F &kp G &hm EQUAL H &kp J &hm RALT K &hm RGUI L &hm RCTRL ESC
@ -142,6 +142,6 @@
&hm LSHIFT ENTER &hm LCTRL TAB &hl SYS BSPC &hl SYM SPACE
>;
};
*/
};
};