diff --git a/config/cradio.keymap b/config/cradio.keymap index e2032e7..3287e2f 100644 --- a/config/cradio.keymap +++ b/config/cradio.keymap @@ -94,16 +94,16 @@ &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp DOLLAR &kp PLUS &kp LPAR &kp RPAR &kp AT &kp PIPE &kp MINUS &kp EQUAL &kp UNDER &kp STAR &kp EXCL &kp HASH &kp LBRC &kp RBRC &kp GRAVE &kp AMPS &kp LBKT &kp RBKT &kp PERCENT &kp CARET - &trans &trans &kp DEL &trans + &trans &trans &kp DEL &trans >; }; num1 { bindings = < - &to ALPH2 &kp C_PLAY_PAUSE &kp C_PREV &kp C_NEXT &none &kp SLASH &kp NUM_7 &kp NUM_8 &kp NUM_9 &kp MINUS - &none &kp C_VOL_UP &kp C_VOL_DN &none &kp COMMA &kp STAR &kp NUM_4 &kp NUM_5 &kp NUM_6 &kp PLUS - &none &none &to BT &to GAME &kp DOT &kp EQUAL &kp NUM_1 &kp NUM_2 &kp NUM_3 &trans - &trans &trans &trans &kp NUM_0 + &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 + &none &none &none &none &kp COMMA &none &kp C_PLAY_PAUSE &kp C_PREV &kp C_NEXT &kp F11 + &none &none &to BT &to GAME &kp DOT &none &kp C_VOL_UP &kp C_VOL_DN &kp NUM_3 &kp F12 + &trans &trans &trans &trans >; }; @@ -111,30 +111,30 @@ bindings = < &kp LG(NUM_1) &kp LG(NUM_2) &kp LG(NUM_3) &kp LG(NUM_4) &kp LG(NUM_5) &kp PG_UP &kp LC(V) &kp LC(C) &kp LC(X) &kp DQT &kp LG(LS(Q)) &kp LG(D) &hm LG(E) LG(W) &kp LG(F) &kp LGUI &kp LEFT &kp DOWN &kp UP &kp RIGHT &none - &kp LG(LS(MINUS)) &kp HOME &kp END &kp LG(MINUS) &kp LG(ENTER) &kp PG_DN &kp HOME &kp END &kp INS &trans - &trans &trans &trans &trans + &kp LG(LS(MINUS)) &kp HOME &kp END &kp LG(MINUS) &kp LG(ENTER) &kp PG_DN &kp HOME &kp END &kp INS &trans + &trans &trans &trans &trans >; }; bluetooth { bindings = < - &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &none &none &none &none + &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &bt BT_NXT &bt BT_PRV &bt BT_SEL 0 &none &none &bt BT_CLR &none &none &none &none - &none &to ALPH &none &none + &none &to ALPH &none &none >; }; gaming { bindings = < - &kp Q &kp W &kp E &kp R &kp NUM_1 &none &none &none &none &none - &kp A &kp S &kp D &kp F &kp NUM_2 &none &none &none &none &none - &kp Z &kp X &kp C &kp V &kp NUM_3 &none &none &none &none &none - &none &to ALPH2 &to ALPH &none + &kp Q &kp W &kp E &kp R &kp NUM_1 &none &none &none &none &none + &kp A &kp S &kp D &kp F &kp NUM_2 &none &none &none &none &none + &kp Z &kp X &kp C &kp V &kp NUM_3 &none &none &none &none &none + &none &to ALPH2 &to ALPH &none >; }; - alpha2 { +/* alpha2 { bindings = < &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &hm LCTRL A &hm LGUI S &hm LALT D &kp F &kp G &hm EQUAL H &kp J &hm RALT K &hm RGUI L &hm RCTRL ESC @@ -142,6 +142,6 @@ &hm LSHIFT ENTER &hm LCTRL TAB &hl SYS BSPC &hl SYM SPACE >; }; - +*/ }; };