/* * Copyright (c) 2020 The ZMK Contributors * * SPDX-License-Identifier: MIT */ #include #include #include &mt { flavor = "tap-preferred"; tapping_term_ms = <200>; }; &sk { quick-release; release-after-ms = <2000>; }; /* Layers */ #define ALPH 0 #define SYM 1 #define NUM 2 #define SYS 3 #define BT 4 #define GAME 5 #define ALPH2 6 / { combos { compatible = "zmk,combos"; combo_layer0 { timeout-ms = <50>; key-positions = <31 32>; bindings = <&to 0>; }; }; behaviors { hm: homerow_mods { compatible = "zmk,behavior-hold-tap"; label = "HOMEROW_MODS"; #binding-cells = <2>; tapping-term-ms = <200>; quick_tap_ms = <0>; flavor = "tap-preferred"; bindings = <&kp>, <&kp>; }; hl: homerow_layers { compatible = "zmk,behavior-hold-tap"; label = "HOMEROW_LAYERS"; #binding-cells = <2>; tapping-term-ms = <220>; quick_tap_ms = <0>; flavor = "tap-preferred"; bindings = <&sl>, <&kp>; }; sr: shift_layer { compatible = "zmk,behavior-hold-tap"; label = "SHIFT_LAYER"; #binding-cells = <2>; tapping-term-ms = <300>; quick_tap_ms = <0>; flavor = "tap-preferred"; bindings = <&kp>, <&to>; retro-tap; }; //shk: shift_key { // compatible = "zmk,behavior-mod-morph"; // label = "SHIFT_KEY"; // #binding-cells = <2>; // bindings = <&kp>, <&kp>; // mods = <(MOD_LSFT|MOD_RSFT)>; //}; }; keymap { compatible = "zmk,keymap"; alpha1 { bindings = < &hm ESC Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &hm ESC SQT &hm LCTRL A &hm LSHIFT R &hm LGUI S &hm LALT T &kp G &hm EQUAL M &hm RALT N &hm RGUI E &hm RSHIFT I &hm RCTRL O &hl NUM Z &kp X &kp C &kp D &kp V &hm QMARK K &hm COLON H &kp COMMA &kp DOT &kp SLASH &hm LSHIFT TAB &kp ENTER &hl SYS BSPC &hl SYM SPACE >; }; sym1 { bindings = < &kp EXCL &kp AT &kp HASH &kp HOME &kp PERCENT &kp CARET &kp END &kp STAR &kp TILDE &kp EQUAL &kp DOLLAR &kp PLUS &kp LPAR &kp RPAR &kp AT &kp PIPE &kp MINUS &kp EQUAL &kp UNDER &kp STAR &kp EXCL &kp HASH &kp LBRC &kp RBRC &kp GRV &kp AMPS &kp LBKT &kp RBKT &kp PERCENT &kp CARET &trans &trans &trans &trans >; }; num1 { bindings = < &to ALPH2 &kp C_PLAY_PAUSE &kp C_PREV &kp C_NEXT &none &kp SLASH &kp NUM_7 &kp NUM_8 &kp NUM_9 &kp MINUS &none &kp C_VOL_UP &kp C_VOL_DN &none &kp COMMA &kp STAR &kp NUM_4 &kp NUM_5 &kp NUM_6 &kp PLUS &none &none &to BT &to GAME &kp DOT &kp EQUAL &kp NUM_1 &kp NUM_2 &kp NUM_3 &trans &trans &trans &trans &kp NUM_0 >; }; sys { bindings = < &kp LG(NUM_1) &kp LG(NUM_2) &kp LG(NUM_3) &kp LG(NUM_4) &kp LG(NUM_5) &none &hm LC(V) LC(C) &none &kp Q &trans &kp LG(LS(Q)) &kp LG(D) &hm LG(E) LG(W) &kp LG(F) &kp LGUI &kp LEFT &kp DOWN &kp UP &kp RIGHT &none &kp LG(LS(MINUS)) &kp HOME &kp END &kp LG(MINUS) &kp LG(ENTER) &kp DEL &kp PG_UP &kp PG_DN &none &trans &trans &trans &trans &trans >; }; bluetooth { bindings = < &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &bt BT_NXT &bt BT_PRV &bt BT_SEL 0 &none &none &bt BT_CLR &none &none &none &none &none &to ALPH &none &none >; }; gaming { bindings = < &kp Q &kp W &kp E &kp R &kp NUM_1 &none &none &none &none &none &kp A &kp S &kp D &kp F &kp NUM_2 &none &none &none &none &none &kp Z &kp X &kp C &kp V &kp NUM_3 &none &none &none &none &none &none &to ALPH2 &to ALPH &none >; }; alpha2 { bindings = < &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &hm LCTRL A &hm LGUI S &hm LALT D &kp F &kp G &hm EQUAL H &kp J &hm RALT K &hm RGUI L &hm RCTRL ESC &hl NUM Z &kp X &kp C &kp V &kp B &hm QMARK N &hm COLON M &hm MINUS COMMA &hm EXCL DOT &hm UNDER SLASH &hm LSHIFT ENTER &hm LCTRL TAB &hl SYS BSPC &hl SYM SPACE >; }; }; };